
DEV BLOG
The Road to Launch
The Road to Launch
With the Hytale launch on the horizon, we want to give you a transparent look at our development roadmap. This is our plan to ensure TalePixel is ready for day one and continues to grow long after.
Hytale release day
Phase 0: The "Talepixel Lab"
- • Performance Benchmarking: Stress-test entities and player counts on the Hytale engine.
- • Core Add-ons & UI: Develop intuitive Talepixel-exclusive menus and features.
- • Data Collection: Optimize tick rates, chunk loading, and latency for a lag-free experience.
Alpha
Phase 1: Project Talepixel
- • Genesis Islands: Launch the first iteration of personal player islands.
- • VIP Rank Launch: Introduce the first premium rank with exclusive perks.
- • Economy 1.0: Implementation of the global shop system and server currency.
- • Bug Bounty: Earn exclusive community rewards for reporting game-breaking exploits.
Update
Phase 2: The Social Revolution
- • The Hub City: A permanent social space for trading, skin showcases, and meeting players.
- • Public Districts: Community-owned islands where players vote on development and expansion.
Update
Phase 3: Let Remodded Cook
- • Custom Bosses: Epic scripted encounters and challenging dungeons.
- • Automation & Tech: Talepixel-specific gadgets to automate farming and resource gathering.
- • Seasonal Events: Unique, time events across all server instances.
We are incredibly excited to bring this vision to life. Stay tuned for more detailed developer blogs as we complete major milestones in each phase!
